Re(de)fine released

Finally finished my entry, Re(de)fine, into this month’s Experimental Gameplay Project in 6 days of spare time. Check out the link for more information and give it a try. I think it turned out well and am excited to keep submitting each month to EGP. It is really refreshing to sit down and bang out a game by yourself in a few days, knowing that it is the prototyped gameplay that really counts. There is also the challenge of designing a game around the simple yet open theme given for each month that gives my brain some creative exercise.

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